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SamB
10-3
Joined: 29 Jan 2003
Posts: 529
Location: Seattle, Washington, USA
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| Posted: Mon Mar 01, 2004
7:06 pm Post subject: J86
Frontal Assault |
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I tried this last night against
Eric Henyey and I lost as the Germans... The problem isn't the -distance-
you only have to average 3 hexes per turn to arrive at the VC building
the turn before the game ends. The problem is that the ground is devoid
of cover and you have no smoke to speak of...
I brought the pregame "bombardment" down on 6 Brit Vehicles. I destroyed
two trucks and immobilized a Sherman. With the same DR's in a different
sequence I could have destroyed two Shermans, Two Trucks and immobilized
a third tank. Oh, well... By turn 3 or so I had taken out two of the
Fireflys and a couple of shermans. But I'd lost two panthers and had
two with broken MA. (the dice were not my friends). I aslo think I
got the panthers too far out in front of my infantry - and this lead
to the loss of one of them.
When I play this again, I'm think I'm going to try standing off with
the Panthers on turn 1 and just firing at Brit Tanks. (Pretty much
what I did the first time, but this time I'd leave most of my infantry
off board on turn 1). On turn two, the rest of the Panthers enter
and form a "firing line" out of Piat range. Infantry uses Armored
assault to move on with the Panthers (the only cover you really have.)
OR the infantry goes up the left flank through the wheat fields.
Still, I'm not at all confident that this will secure a win. Any other
ideas?
The Brit has MORE infantry and OBA to play with. They are all in buildings
or foxholes so have +2 TEM. You have higher morale and firepower but
have to cross nothing but open ground.
I'd be interested in hearing from playtesters and experts how the
German Wins this w/o very lucky dice. It is seems very hard for the
German to win without luck.
Sam "not that lucky - or skilled" Belcher |
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Robin
10-2
Joined: 26 Jul 2003
Posts: 217
Location: Nyon (Switzerland)
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| Posted: Tue Mar 02, 2004
2:45 am Post subject: |
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Am playing it (in solo, apologies).
OBA destroyed one Firefly, and the second was killed by Panther at
19 hexes during 1st turn with a happy 4 DR (after having tried to
kill the panther - 5 DR needed).
With both Fireflies out, I find the British in quite difficult a situation.
The 57L may kill (more probably immobilise) one or two panthers...
But I believe all the attention must now be concentrated on mowing
down German infantry, not paying too much attention to the prowling
panthers...
Germans have quite a long way to go - time will ber their principal
enemy...
_________________
What happens during a war never is
what one had foreseen. So, what matters, is to have a good morale.
Marcel Bigeard (French general, who fought at Dien Bien Phu) |
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domorich
Guest
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| Posted: Tue Mar 02, 2004
3:55 am Post subject: Frontal
Assault |
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Played Frontal Assault once,
not enough to draw firm conclusions, and had the same result as you.
Initail bombardment destroyed a Firefly, Sherman and a truck. What
are the British trucks supposed to do, other that incinerate nicely?
The Panthers finished off most of the tanks after waxing the other
Firefly. Still, the British won easily as their dug-in infantry provided
speed bumps, and the victory location was swarming with infantry,
mmgs and piats. The mortars and guns covered the victory location
from the woods, primarily.
There were too many tasks for the Panthers and eventually a Piat or
deliberate immobilization got them.
The German infantry (6-5-8's) approached through the sparse woods
and large grain field (further aided by the burning wrecks of the
bombardment/Panther rampage). They just ran out of time by about 2
turns.
The scenario was fun, had a different feel and was of couse a "Frontal
Assault". I would attack using the woods/grainfield/burning wrecks
approach with the 6-5-8's but very aggressively (they are 6-5-8's
after all) and they might just have a shot at victory.
Rich |
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Guest
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| Posted: Tue Mar 02, 2004
1:42 pm Post subject: Frontal
Assault |
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I too, had much the same experience.
The rockets got a Sherman or two, but I gacked the firefly attempt.
I also had some bad luck as two Panthers malfed the MAs. The main
problem for me was the Brit OBA. Yeah it is only 80mm, but the draw
pile is such that it just keeps coming down again and again. And there
is no place to hide, even if you can hide in a few places, the draw
pile is such that an extra draw chit for out of LOS is really no big
deal if the targets are juicy enough (stack of brokies). In short,
my infanrty got mauled despite their 8 morale and there were too many
tasks for the Panthers. It seems everything on the board can at least
immobilze a Panther.
It certainly looks tough for the German to me, not unwinnable, but
tough. I think the balance, which is the rockets staying onboard for
FFE2/FFEC would help alot. I think you MUST kill a firefly with the
rockets. Although I doubt I play it again to find out as I didn't
enjoy it. It seemed we were forever doing the counter shuffle to check
LOS or number of hinderances underneath foxholes/shellholes, it really
bogged the game at times, we couldn't get into the flow if you will.
Doug Kirk |
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SamB
10-3
Joined: 29 Jan 2003
Posts: 529
Location: Seattle, Washington, USA
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| Posted: Tue Mar 02, 2004
5:26 pm Post subject: |
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The balance would help, in that
you'd have more chances to destroy AFVs with the rocket OBA.
But I'd also point out that a couple of people above have talked about
killing the "other" firefly.... There are THREE fireflys in this scenario,
not two.
I think the British trucks act almost solely as dummy concealment
counters. They also burn nicely, giving some smoke cover.
This scenario is now 7 British to 1 German win on ROAR. I think its
pretty tough on the Germans. I'm just asking if there is a "solution"
for the Germans in this one...
Sam |
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CPL
ScottH 9-1
Joined: 27 Jan 2003
Posts: 146
Location: Chicago
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| Posted: Wed Mar 03, 2004
9:47 am Post subject: |
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Hi-
Tried this one a few days ago, and it is really tough on the SS, My
rocket Arty just got the Brit trucks, so it was quite easy for the
Fireflys to pick off the panthers. But I think the solution here is
for the rocket Arty to kill both Fireflys, but I was never very good
at shell games which this scenario seems to represent.
Out of all the J5 scenarios I played, only two struck me as being
"fun", Himmlers house and Flames of unrest. Is it just me or have
the last three Journals been missing their mark?
Scott |
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Guest
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| Posted: Wed Mar 03, 2004
1:31 pm Post subject: |
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Yes, there are 3 fireflys, and
I if I recall correctly you can set them up dispersed so that is it
possible to only hit one of them (maybe 2?) with the rockets. If you
don't kill a firefly, I think it becomes very tough for the German.
I am not sure what to do with the trucks. Whatever cover you create
for the Brits via smoke also helps the German. I am not sure if I
would even set them up, perhaps in the back corner away from the victory
building out of the way. If I am the Brit I want clear fields of fire
to whack the German infantry crossing the open ground.
Doug Kirk |
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SamB
10-3
Joined: 29 Jan 2003
Posts: 529
Location: Seattle, Washington, USA
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| Posted: Wed Mar 03, 2004
7:54 pm Post subject: |
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If you setup the trucks, they
must setup as instructed. Which is within three hexes of the same
spot where all the tanks are. You wouldn't have the option of setting
up somewhere else.
You could, I suppose, elect to leave the trucks off, but then your
opponent would know exactly where all your tanks were.
Sam |
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Doug
Kirk 7-0
Joined: 02 Feb 2003
Posts: 14
Location: Columbia, MO
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| Posted: Wed Mar 03, 2004
10:12 pm Post subject:
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I meant set them up in the back
corner of the set up area, such as 33P3, Q4 or Q5 such that they don't
intefere with shots on turns 1-3 or so when the German is most venerable.
I am not sure that not setting them up has any down sides, the German
already knows where your tanks are anyway with the set up so restricted.
Besides, I think you should be as dispersed as possible with the tanks
anyway, the trucks would only let you bunch up the tanks and bunch
up the trucks and hope the german hits the trucks, that is not a tactic
I want to hang my hat on.
So far we have all tried bringing the OBA down on the tanks to no
avail. Has anyone brought the OBA down closer to the front line on
some infanrty clusters? I don't think it would work, but I haven't
tried it.
Doug |
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SamB
10-3
Joined: 29 Jan 2003
Posts: 529
Location: Seattle, Washington, USA
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| Posted: Wed Mar 03, 2004
11:16 pm Post subject:
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| I meant set them up in the back corner of the
set up area, such as 33P3, Q4 or Q5 such that they don't intefere
with shots on turns 1-3 or so when the German is most venerable.
I am not sure that not setting them up has any down sides, the
German already knows where your tanks are anyway with the set
up so restricted. Besides, I think you should be as dispersed
as possible with the tanks anyway, the trucks would only let
you bunch up the tanks and bunch up the trucks and hope the
german hits the trucks, that is not a tactic I want to hang
my hat on. |
If you don't setup the trucks, or always set them up in the same "corner"
then all you've done is announced to your opponent where the tanks
are. If you mix it up, then the opponent -might- bombard mostly trucks
instead of mostly Fireflys. If you dont' set them up, or always put
them back in the corner, you have no
chance that he'll attack your trucks with OBA instead of your tanks.
I saw someone post that he brought the rocket OBA down on infantry.
He lost and thought he'd try attacking the tanks instead. So, that's
what I've done. It's also in line with what the historical notes indicate.
IMO, this might be a better scenario if it started with fewer British
tanks and no rocket OBA. In other words, if it started after
the rocket artillery fell - with historical results.
The rocket OBA is so "iffy" in its effects that if the Brits start
with all three fireflys and 5 of 6 shermans it will be very hard for
the German to win.
I'd still like to hear someone tell me how the SS win this one. |
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Robin
10-2
Joined: 26 Jul 2003
Posts: 217
Location: Nyon (Switzerland)
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| Posted: Mon Mar 08, 2004
2:33 am Post subject: |
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I believe that time is the ennemy
of the Germans.
They have to run without spending time guessing where the two AT guns
are hidden and thus must take the risk of a side shot (not speaking
of APDS, which has 1/6 chances to be available)...
The small British platoons resist much better than one would think.
The 51mm mortars (or surviving Shermans) spit smoke on the Panthers
that must move to get better TH chances...
I believe that if there were some StuGIII or Pz IV, it paradoxically
would help the German, as Panthers cannot fire Smoke (Exc Nahverteidigungswaffe,
but these are smoke dispensers). Or some 81 mm mortar teams...
So, I also do believe this scenario is better for the Allied than
for the German...
_________________
What happens during a war never is
what one had foreseen. So, what matters, is to have a good morale.
Marcel Bigeard (French general, who fought at Dien Bien Phu) |
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SamB
10-3
Joined: 29 Jan 2003
Posts: 529
Location: Seattle, Washington, USA
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| Posted: Thu Mar 18, 2004
12:43 am Post subject:
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| I think it an interesting challenge for the
Germans |
Yeah, I just would like to know how to win it without hot dice.
I'd play it again, but I don't do well with PBM. I would play it live...
Sam |
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